Another game review form my own humble collection. In a wrod awesome. It was a hard choice to pick a favorite with this in my collection just begging to be the best. But, sadly not my favorite, it runs a mighty close second.
The game begins with Batman bringing the Joker to Arkham Asylum, and things soon go down the crapper from there. Joker escapes and Batman must find and capture him, but not before other rescuing and finding missions to get to the ultimate goal. Not the most original Batman story, but it's pulled off awesomely here.
STORY:
As said above, it's simple but effective. It's almost a sandbox style game, but with different sections to the island. And each is as different from the last. The storyline takes you all over the island from a medical center to a mansion, and even a green house. Now back to the beginning, Joker escaping is nothing new, this just lets you play it out instead of watching or reading about it. Joker has a plan for the Dark Knight, and won't be stopped til it's prepared. And it's fun to try and figure it out as you go along. Not much else to be said of the story, just go through the game to find it.
GAMEPLAY:
This is where the game shines. It's a blast from beginning to end. The stealth portions of the game are fluid and enjoyable, and if you mess up it really is your fault. The stealth consists mainly of hiding in the rafters or perching yourself on gargoyle statues situated at the top of the room. You can move from statue to statue singleing out each bad guy to take down. If hidden successfully, you have to just push the button to silently take down the enemy, but shortly thereafter Joker pipes in letting everyone know that they're down a guy, so you can't rest on your laurels. Which is a blast, as you can't just be stagnant and still. Aiding you in the hunt is what's called detective mode, and during the stealth it's a great asset. Almost to a fault, even. As it let's you see through walls to find the skeletal frames of the people around the corner, and telling you who has weapons and who's just a hand to hand fighter. While effective, it's eases down the difficulty quite a bit. The real meat of the game is how Batman fights. In the comics he's the best fighter in the world. In the game, it shows why. The freeflow combat system is a joy to play. It's responsive, flashy and tightly packaged to make fighting something you want to engage in. You can easily move from slamming a guy in the face to blocking a blow from behind you all the while never ruining your combos. Simply put, magic in a bottle. Peppered around the maps is also Riddler challenges, and crime scenes that you need detective mode for again. Solving the riddles is pretty easy, the screen shows you the clues, and you have to look around the area to find the answer. Hold the button down and a flash of light shows that you've done it. Again, simple, but effective. However, a little more challenge would be nice. On the other end however, the last few boss fights are...Well, lame! The game builds up to the final confrontation with Joker, and it's dissapointing to say the least. Very old school arcade. Hit hit, leave, hit hit, do the big finisher. Repeat. The other problem is that he becomes something we've faced 3 times before. With all the thought and effort that went into the rest of the game, this is just sad. Speaking of the rest, let's end on a positive for this section. The rest of the bosses are fun. Killer Crocs is especially interesting, luckily it's not a hand to hand, as we have many of those types of fights (batman vs. Big brute) before. This involves carefully moving over platforms taht are floating in Crocs cell. When walking through it I was actually tense and nervous about where he was gonna pop out of, and a couple of times I was startled to heck and gone. It was brilliantly accomplished and very satisfying.
GRAPHICS:
Beautiful...More? Okay, Very beautiful. Really the graphics are awesome. The unreal engine works its wonder with this subject. Batman is big and muscular, but flows perfectly, and the cape moves in time with Batman and really adds a layer of depth to the running around. The level design is varied and gorgeous. The island itself is grimy and devoid of color, while the buildings are stylistically different. The mansion, as mentioned earlier, is quite gothic and imposing, while the greenhous is still imposing but more colorful and natural looking. While the medical center looks like it's out of a horror movie, degraded and falling apart with all sorts of scary looking tools scattered around. The penitentary is quite chilling in it's technical looking security and holding cells, while the asylum part of the island where they hold the super criminals is a technological wonder. All of these are beautifully rendered and colored. And just a joy to run through. Really, you have to see everything to believe it. And finally the rest of the characters. All have their classic style with a few modern touches. Scarecrow's design I love and his levels are interesting and give a nice break from the rest of the game. I won't give it away, but its a bit of a mindfreak. Overall graphicly this game nails it. It feels like Batman, what better praise than this?
ACTING:
Luckily another high point. For those that love Batman and the cartoons, we're happy to say that the original voices for Batman and Joker return. Yes, Kevin Conroy, and the highly awesome Mark Hamill are back! And boy do they deliver. Batman as voiced by Conroy, has always sounded bad-A! And Hamill gives my favorite interpretation of Joker. (Sorry Heath Ledger fans) I mean, he captures the total horror that was Ledgers, but blends it with the humor of Nicholson, and creates the Comic Book Joker in moving form. And the laugh...By Heaven, you can't beat it. It's the epitome of jokers laugh. Scary, and funny, and will totally murder your behind! Conroy's voice also is the best one. The much maligned Christian Bale gravel is no match for the pure dark that Conroy gives Batman. It's just perfectly monotone with inflection that I cannot describe. Just Awesome! The rest of the cast fits nicely save one...Killer Croc. We're introduced to this BEHEMOTH of a character, but when he opens his mouth...It's almost patheticly wimpy. It's got gravel and plenty of spit in it, but the pitch is high, and not too scary. Luckily all the others make up for this, (admittedly small) grievance. Oh, Harley Quinn is also back. Arleen Sorkin, I do believe she is the reason people love Harlet Quinn. She was introduced in the cartoon, and people demanded she be in the comics, I believe Miss Sorkin deserves all the credit. She is a loveable psycho, and that is hard to pull off. Overall here, awesome.
OVERALL: This game rocks, it's fun, and the challenges will bring you back after. The story is simple, and repeats itself in certain places, but it's definitely worth it. The ending may not be huge, which is why it's only my second favorite. The flaws bring it down only that much, but I do love going back and beating on thugs yelling "I'm Batman!" Simply the best Comic Book game out there today. Period.
The game begins with Batman bringing the Joker to Arkham Asylum, and things soon go down the crapper from there. Joker escapes and Batman must find and capture him, but not before other rescuing and finding missions to get to the ultimate goal. Not the most original Batman story, but it's pulled off awesomely here.
STORY:
As said above, it's simple but effective. It's almost a sandbox style game, but with different sections to the island. And each is as different from the last. The storyline takes you all over the island from a medical center to a mansion, and even a green house. Now back to the beginning, Joker escaping is nothing new, this just lets you play it out instead of watching or reading about it. Joker has a plan for the Dark Knight, and won't be stopped til it's prepared. And it's fun to try and figure it out as you go along. Not much else to be said of the story, just go through the game to find it.
GAMEPLAY:
This is where the game shines. It's a blast from beginning to end. The stealth portions of the game are fluid and enjoyable, and if you mess up it really is your fault. The stealth consists mainly of hiding in the rafters or perching yourself on gargoyle statues situated at the top of the room. You can move from statue to statue singleing out each bad guy to take down. If hidden successfully, you have to just push the button to silently take down the enemy, but shortly thereafter Joker pipes in letting everyone know that they're down a guy, so you can't rest on your laurels. Which is a blast, as you can't just be stagnant and still. Aiding you in the hunt is what's called detective mode, and during the stealth it's a great asset. Almost to a fault, even. As it let's you see through walls to find the skeletal frames of the people around the corner, and telling you who has weapons and who's just a hand to hand fighter. While effective, it's eases down the difficulty quite a bit. The real meat of the game is how Batman fights. In the comics he's the best fighter in the world. In the game, it shows why. The freeflow combat system is a joy to play. It's responsive, flashy and tightly packaged to make fighting something you want to engage in. You can easily move from slamming a guy in the face to blocking a blow from behind you all the while never ruining your combos. Simply put, magic in a bottle. Peppered around the maps is also Riddler challenges, and crime scenes that you need detective mode for again. Solving the riddles is pretty easy, the screen shows you the clues, and you have to look around the area to find the answer. Hold the button down and a flash of light shows that you've done it. Again, simple, but effective. However, a little more challenge would be nice. On the other end however, the last few boss fights are...Well, lame! The game builds up to the final confrontation with Joker, and it's dissapointing to say the least. Very old school arcade. Hit hit, leave, hit hit, do the big finisher. Repeat. The other problem is that he becomes something we've faced 3 times before. With all the thought and effort that went into the rest of the game, this is just sad. Speaking of the rest, let's end on a positive for this section. The rest of the bosses are fun. Killer Crocs is especially interesting, luckily it's not a hand to hand, as we have many of those types of fights (batman vs. Big brute) before. This involves carefully moving over platforms taht are floating in Crocs cell. When walking through it I was actually tense and nervous about where he was gonna pop out of, and a couple of times I was startled to heck and gone. It was brilliantly accomplished and very satisfying.
GRAPHICS:
Beautiful...More? Okay, Very beautiful. Really the graphics are awesome. The unreal engine works its wonder with this subject. Batman is big and muscular, but flows perfectly, and the cape moves in time with Batman and really adds a layer of depth to the running around. The level design is varied and gorgeous. The island itself is grimy and devoid of color, while the buildings are stylistically different. The mansion, as mentioned earlier, is quite gothic and imposing, while the greenhous is still imposing but more colorful and natural looking. While the medical center looks like it's out of a horror movie, degraded and falling apart with all sorts of scary looking tools scattered around. The penitentary is quite chilling in it's technical looking security and holding cells, while the asylum part of the island where they hold the super criminals is a technological wonder. All of these are beautifully rendered and colored. And just a joy to run through. Really, you have to see everything to believe it. And finally the rest of the characters. All have their classic style with a few modern touches. Scarecrow's design I love and his levels are interesting and give a nice break from the rest of the game. I won't give it away, but its a bit of a mindfreak. Overall graphicly this game nails it. It feels like Batman, what better praise than this?
ACTING:
Luckily another high point. For those that love Batman and the cartoons, we're happy to say that the original voices for Batman and Joker return. Yes, Kevin Conroy, and the highly awesome Mark Hamill are back! And boy do they deliver. Batman as voiced by Conroy, has always sounded bad-A! And Hamill gives my favorite interpretation of Joker. (Sorry Heath Ledger fans) I mean, he captures the total horror that was Ledgers, but blends it with the humor of Nicholson, and creates the Comic Book Joker in moving form. And the laugh...By Heaven, you can't beat it. It's the epitome of jokers laugh. Scary, and funny, and will totally murder your behind! Conroy's voice also is the best one. The much maligned Christian Bale gravel is no match for the pure dark that Conroy gives Batman. It's just perfectly monotone with inflection that I cannot describe. Just Awesome! The rest of the cast fits nicely save one...Killer Croc. We're introduced to this BEHEMOTH of a character, but when he opens his mouth...It's almost patheticly wimpy. It's got gravel and plenty of spit in it, but the pitch is high, and not too scary. Luckily all the others make up for this, (admittedly small) grievance. Oh, Harley Quinn is also back. Arleen Sorkin, I do believe she is the reason people love Harlet Quinn. She was introduced in the cartoon, and people demanded she be in the comics, I believe Miss Sorkin deserves all the credit. She is a loveable psycho, and that is hard to pull off. Overall here, awesome.
OVERALL: This game rocks, it's fun, and the challenges will bring you back after. The story is simple, and repeats itself in certain places, but it's definitely worth it. The ending may not be huge, which is why it's only my second favorite. The flaws bring it down only that much, but I do love going back and beating on thugs yelling "I'm Batman!" Simply the best Comic Book game out there today. Period.